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Articles containing 'Client–server model'.

1. Client–server model
Featured Image: Client–server model

>Distributed application structure in computing

2. Server (computing)
Featured Image: Server (computing)

>Computer to access a central resource or service on a network

3. Client (computing)
Featured Image: Client (computing)

>Piece of software accessing a server service

4. Thin client
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>Non-powerful computer optimized for remote server access

5. Botnet
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>Collection of compromised internet-connected devices controlled by a third party

6. File Transfer Protocol

>Standard protocol for transferring files over TCP/IP networks

7. Modbus
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>Serial communications protocol mainly developed for programmable logic controllers

8. Network socket

>Software-based endpoint of network communications

9. FTP server

>Computer software server that uses FTP file transfer protocol

10. X Window System protocols and architecture

>a client–server model. An X server program runs on a computer with a graphical display and communicates with various client programs. The X server acts...

11. Kerberos (protocol)

>Computer authentication protocol

12. Database server

>Computer server providing database services

13. Peer-to-peer
Featured Image: Peer-to-peer

>Type of decentralized and distributed network architecture

14. Frontend and backend

>Presentation and data access aspecs in software architecture

15. Web developer

>Programmer who specializes in World Wide Web applications

16. Push technology

>Method of network communication where requests are sent by the publisher

17. Microsoft RPC

>Microsoft to seamlessly create a client/server model in Windows NT, with very little effort. For example, the Windows Server domains protocols are entirely...

18. Port (computer networking)

>Communications endpoint in an operating system

19. Host (network)

>Computer connected to a network

20. Comparison of Subversion clients

>comparison of Subversion clients includes various aspects of computer software implementations of the client role using the client–server model of the Subversion...

21. Dynamic Host Configuration Protocol

>Principal protocol used to assign IPv4 addresses on an IPv4 network

22. Network Time Protocol
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>Standard protocol for synchronizing time across devices

23. Comparison of BitTorrent clients

>does not need a server, the BitTorrent definition of client differs from the conventional meaning expressed in the client–server model. Bram Cohen, author...

24. Open Platform Communications

>Industrial communication standards

25. Inter-server

>inter-server communication is an extension of the client–server model in which data are exchanged directly between servers. In some fields server-to-server...


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