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Rubén Llorente's Early Roguelikes Patches |
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############################################################### |
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Here you will find two patches that solve the infamous ISRUN bug |
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that affected some Unix versions of the game Rogue. |
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Unix Rogue V4 and Unix Rogue V5 implemented a mechanism to |
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simulate sneak attack bonuses. Any creature that was not "awake" |
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when attacked would give its attacker a +4 bonus to hit. In other |
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words, if either the hero of the creature were impeded or unaware |
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of each other, they were more vulnerable to surprise attacks. |
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Unfortunately, this mechanism was badly broken. In both versions |
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of the game, the flag which was taken as a reference to decide |
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whether a target was vulnerable was applied inconsistently. The |
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flag, called ISRUN, was turned off by default for the hero, so |
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monsters always got the bonus when attacking the hero. Worst yet, |
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the bonus never applied to the monsters, even if you caught them |
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off-guard. |
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In addition, the flag could be turned on and off for random |
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reasons, such as becoming hungry or eating an item. |
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############################################################### |
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Patch for Rogue V4 |
text/plain |
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Patch for Rogue V5 |
text/plain |
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############################################################### |
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Unix Rogue V3 is unaffected since it didn't implement the sneak |
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attack bonus mechanic. |
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############################################################### |
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############################################################### |
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For the sake of convenience, I host here the Early Roguelikes |
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Collection by ElwinR. It includes many Rogue versions, but keep |
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in mind that Ultrarogue is in a non-working state. |
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This collection was built from resources hosted by the Rogue |
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Restoration Project. ElwinR's take on the ISRUN bug is that the |
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developers intended the monsters to always have a +4 bonus to hit |
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the player. He patched his collection to prevent the ISRUN flag |
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from changing for arbitrary or bogus reasons, but he left the |
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player perpetually vulnerable to sneak attacks on purpose. The |
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games are therefore harder. |
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############################################################### |
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ElwinR's Early Roguelikes Collection |
application/zip |
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############################################################### |
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You may play the games unpatched if you feel like taking a |
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challenge. If you want to play as I believe the developers |
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intended, get the patches, download the Collection, unpack it, |
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patch it and build the game you intend to play. |
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$ unzip ElwinR-rl-74351bf23e5e.zip |
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$ cd ElwinR-rl-74351bf23e5e |
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$ patch -p1 < ElwinR-rl-74351bf23e5e-rogue_v4_isrun.patch |
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$ patch -p1 < ElwinR-rl-74351bf23e5e-rogue_v5_isrun.patch |
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$ cd ElwinR-rl-74351bf23e5e/rogue4 |
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$ autoreconf |
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$ ./configure |
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$ make |
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############################################################### |
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############################################################### |
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Other resources: |
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############################################################### |
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Roguelike Gallery, a place to play Rogue online (http://rlgallery.org) |
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############################################################### |
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Back to Software |
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############################################################### |
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.. |
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______________________________________________________________________ |
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Gophered by Gophernicus/3.1.1 on OpenBSD/amd64 7.5 |
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