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<- Back |
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Subdue-the-World Gameplay |
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For a while now, I felt uncomfortable with my state of gaming. I noticed |
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that it became harder to group up to play with my friends, with whom I |
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regularly played for a long time now. I noticed that when I was hyped |
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about some kind of game - or aspect of a game - they are not. Or if they |
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were, their hype died off much faster than mine. |
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This went on for over a year now, but I couldn't really find and fix |
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that problem. |
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It took a while to unterstand what it actually is, that I like about my |
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games. There was a time when I thought it was speed leveling. I had that |
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idea, because I intensely prepared myself for the classic wow release. |
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If you'd ask my friends they would tell you that I overdid it. Most |
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people think leveling a character to level 60 in wow classic is a pain |
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in the ass. So people had little to no understanding why the fuck I |
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leveled a druid to 60 on a private server, just to do a couple of |
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dungeon runs and a handfull of raids, and never touch it after that |
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anymore. I played Classic WoW and found the early phases (mainly 1 and |
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2) really enjoyable. Then shortly before Phase 3 (of 6) I needed a |
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break. Shadowlands came out. I tryharded it on one character. I did all |
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the world quests, pushed the reputations. Even did a optional reputation |
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farm for some alchemy recipe. M+ became boring, so I played some Arena. |
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It became boring aswell. At this point I was thinking it was the |
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speedleveling that has fueled my motivation. |
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I checked out path of exile again (for the second time). I tried to get |
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a better understanding. The seasonal concept seemed somewhat appealing |
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to me. Couldn't really excplain what it was. I watched the 4hour videos |
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of a top PoE-speedrunner. And I was still thinking that is speedleveling |
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my thing. |
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Then Classic TBC was announced. Shortly after that, I heard about a |
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fresh private server. And did the same thing I ded for Classic TBC |
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again. Rushed a character on a fresh private server to max level and |
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started gearing to my best potential. |
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For a long time I felt lost. Undefined. A bit of a (gaming-)crisis. |
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The reason of this was the simple fact, that I could not explain people |
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what I like. Other people had established terms of what they like about |
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a game: "Hey, I like M+", "Hey, I like Arena" or "Hey, I like "MOBAs". |
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At this point I had no term that described, what I learned to love about |
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a game. That's simply because there is no term for what I like. The |
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absence pushed me into other existing terms like "speedleveling". Which |
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turned out to not entirely be my thing. |
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Now comes the most interesting part of this article. The reason why I |
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wrote this article. I do now know what fuels my motivation for a game. |
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It is a fresh world, filled with other players that start with nothing |
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and rush to build their characters, professions and skills. They rush to |
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conquer the limited ressources that this world has to offer. An economy |
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establishes. You have to make decissions on what to buy and what to farm |
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yourself. You utilize the unique features of your class to make a |
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specific farm possible. World pvp comes into being. Players fight for |
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specific valuable ressources. |
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I don't really know how to call this. But I wanna call it conquer or |
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subdue-the-world kind of gameplay. |
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Now that it has a name, I really hope I have an easier time to explain |
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this stuff to my friends and hope they can appreciate this aspect more. |
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